(Make sure you full-screen the above screenshots to get HD resolution)
Prodeus is the very first shooter of the past that has been re-imagined by modern rendering techniques. It has AAA quality but still has the limitations of technical aspects of older hardware.
Focus on over the most visual effects.
Fantastic dismemberment mechanism
Infinite blood (go crazyand paint your wall red!)
Gameplay: Fast pace action
Hellish destruction
A dynamic and energetic soundtrack
Combat scenarios that are visceral and convincing
Weaponry that is heavy-duty
A multitude of techniques to uncover
Replayability:Continuous support
User generated content
An easy to use Level Editor
Jason Mojica and Michael Voeller of Bounding Box Software are developing Team:Prodeus. They've worked together in FPS development over the last 25 years and are skilled designer and artist freelancers.