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SPOILER ALERT!

Citizen Sleeper

Citizen Sleeper is the work of the author of In Other Waters and featuring incredible character art created by Guillaume Singelin is a narrative RPG that takes place in Erlin's Eye. This space station hosts thousands who are trying to survive an interstellar capitalist system.

An organization wants to put to you as a sleeping person. You're a digitalized human consciousness that is trapped within an artificial body. You are thrown into the unfamiliar and colorful inhabitants of the Eye and you must create friendships, gain your living, and negotiate the factions of this strange city, in order to survive to see the next cycle.




A disused facility at the edges of a problem system. It's rundown and chaotic, but it's active. The current structure is anchored by anarchic alliances of ramshackle groups as well as an unspoken desire to break free from the shackles of corporate power.



Each day, you wake up and determine what to do with it. It is possible to work at the garden or take a shift at the bar. Search the markets for rare components or grab some street food. There are many ways to break alliances. Discover the truth. Get away from those who seek at you. Be prepared to endure and prosper, one step at a time.



Individuals from all walks of life can be found at the station and are encouraged get to become stars. Engineers, salvagers, hackers bartenders, street food vendors and more, all have a story which brought them here. Decide which ones you'd like to help and shape your own destiny.



Access digital information in the past, find new areas, and uncover hidden secrets, you can hack the cloud while at work. Your unique ability is, and with it you are able to change the direction of your future. If you're willing investigate the stations' network, you'll find an array of company secrets and AIs that may be utilized against your.



The Essen-Arp Institute says you're the property of them, a second asset in an extensive portfolio of assets that spans the universe. Your body is the result of an oppressive system, a universe where humanity's expansion is marred by exploitation and extraction. It is possible to escape the oppression of your body, and find your way through this fabulously imagined universe of sci-fi that investigates notions of individuality, freedom, precarity and identity.



Every time you play, you'll roll the dice. You can assign them to any of the various actions on the station. You decide which actions you will take to influence the lives and future of others.


The clocks at the station keep an eye on your actions and those of others actions. From joining the locals at The Overlook Bar to protecting a person from Yatagan enforcers, the clocks let you to track your own development and also the impact you can exert on the world around the world around.


Be a part of the journey, not a quest, permitting you to select and pick the tales and experiences that matter to you. As you do it, you'll develop your character's five strengths (Engineer, Interaction, Endure, Intuit and Engage) as you unlock perks and rewards that mirror and change how you choose to make your mark on the world.